Selected work

Selected products and technical systems.

Each project is shaped by a different combination of users, constraints, platforms, and business goals. Case studies focus on the decisions behind the build, not just the final screen.

Selected work is grouped by product type, technical responsibility, and delivery context.

Game and interactive

Published mobile game

WarStrike

A published mobile FPS with 10M+ Google Play downloads, positive store ratings, and release support across Android and iOS.

UnityAndroidiOSMobile FPS
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Product systems

Work will emphasize product decisions, user flows, architecture, and release constraints.

Engineering depth

Case studies will show the technical layers behind the product, not only surface screens.

Operational readiness

Delivery notes will include testing, deployment, reliability, and support considerations where relevant.

Client-safe detail

Public summaries focus on useful engineering context while respecting confidentiality.